Defold Vignette #1: Adding Parallax Effects
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David Chadwick
This Vignette #1 focuses on the Defold Techniques needed to implement the Parallax Effect. The book provides a step-by-step breakdown of both the Defold Project Structure and the specific Defold techniques needed to include Parallax within your game.
The book provides 'deep-dive' explanations of each facet of the parallax logic and breaks down the Lua code logic for both the beginner and intermediate game developer.
The book is provided in PDF format.
I'm using "Pay what you want" pricing for this book. You can download it for free - or if you'd like, you can set whatever price you like as a donation to help me with my Defold Tutorial production costs. Thanks in advance for your assist.
Size
1.41 MB
Length
38 pages
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